Drums…, the most crucial part of of your mix that can make or break a track. For decades pro engineers have used various combinations of compressors, pre-amps ,eq’s and saturation to make styles of sounds that stand out. Not just a compressor or eq, Loc-Ness is the mystical plugin that brings all the right controls and colors for drums to your workstation . This is a dedicated channel designed for processing Individual Drum Hits, The room sound, and the entire drum bus. CRUST + SMASH CRUST (Saturation) / Input Gain: Increase the saturation (tone color) drive with this control. Select the type of saturation from modes 1 thru 4. SMASH (Limiter) / Input Gain : Heavy Limit (sustain) the signal as you dial more of this effect. The signal flows from Crust to Smash in a serial manner. This processing is reminiscent of the 1176 compressor’s “All Buttons In” “smash” mode, but smoother .. FILTERS +MIX +TRIM A Low and a High Cut Filter lets you zone into the frequency bands that you want to process, and leave the rest of the signal untouched. Crust & smash will only work on this defined range. Individual WET & DRY controls allow you to precisely mix the processed and unprocessed signals. The phase button inverts the phase between wet and dry signals. Attenuate the Master Mix balance of wet and dry with the TRIM control. 鼓……,是你的混合物中最关键的一部分,它可以制造或破坏轨道。 几十年来,PRO工程师使用了压缩机、前置放大器、EQ和饱和度的各种组合来制造出突出的声音样式。不仅是一个压缩机或情商,LOC尼斯是神秘的插件,为您的工作站带来所有正确的控制和鼓鼓的颜色。 这是专门设计用于处理单个鼓击、房间声音和整个鼓总线的专用通道。 外壳+粉碎 地壳(饱和)/输入增益: 用这个控件增加饱和度(音色)驱动。从模式1到4选择饱和类型。 粉碎(限幅器)/输入增益: 重限制(维持)信号,因为你拨打更多的这种效果。信号从一个地壳到另一个粉碎。这个过程让人想起1176压缩机的“所有按钮”“粉碎”模式,但更平滑。 过滤器+混合+装饰 一个低和高截止滤波器允许你进入你想要处理的频段,并让其余的信号保持不变。外壳和粉碎将只在这个定义的范围内工作。单独的湿和干控制使您能够精确地混合处理过的信号和未处理的信号。相位按钮反转湿信号和干信号之间的相位。用配平控制衰减湿法和干法的主混合平衡。 |