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DSP混响 ValhallaDSP ValhallaShimmer v1.0.4 PC/v1.0.3.4 MAC

2020-10-28 10:07| 发布者: ajin| 查看: 613| 评论: 0|原作者: ajin

系统要求:PC/MAC
软件格式:PC,VST/VST3/AAX x86 x64;
大小:
时间:2019年3月4日

Valhalla Shimmer
Come With Uncle And Hear All Proper!   Hear Angel Trumpets And Devil Trombones.   You Are Invited!
ValhallaShimmer is an algorithmic reverb designed for BIG sounds, from concert halls to the Taj Mahal to the Halls of Valhalla. All of the sliders have been designed to be tweaked in real time and have a smoothed response to avoid clicks when changing settings or automating the controls. At the same time, the algorithm has been highly optimized, so you get a huge reverb sound without straining your CPU.

At its core, ValhallaShimmer is a high quality reverberator, designed to produce a smooth decay, that is both dense and colorless. There are several reverberation modes available, to allow the user to dial in reverb decays of different sizes, ranging from smaller rooms to vast ambiences:

By adjusting the Feedback, Diffusion and Size controls, the attack, sustain and decay of the reverb signal can be fine tuned.
The modulation controls can be set to produce subtle mode thickening, glistening string ensemble-esque decays, and the distinctive random modulation of the older Lexicon hall algorithms.
Two tone controls and the Color Mode selector allow the timbre to be adjusted from bright and glistening to a more natural dark decay, similar to that produced by air absorption in large spaces.
In addition, ValhallaShimmer has the ability to pitch shift the feedback signal. There are 5 pitch shift modes available:

Single, where the feedback is shifted up or down by the Shift value.
Dual, where the feedback is shifted both up and down (in parallel) by the Shift value.

SingleReverse, where each grain is reversed before it is pitch shifted. This results in a smoother pitch shifting sound than the Single mode.
DualReverse. Similar to the Dual mode, but with reversed grains, for a smoother pitch shifting sound.
Bypass, which turns off the pitch shifting (useful for “standard” reverb sounds).

By setting the Shift amount to +12 semitones, and the Feedback to 0.5 or greater, the classic Eno/Lanois “shimmer” sound is produced (learn more about that here, here and here).  A wide variety of other sounds can be created by the algorithm, ranging from spring-esque reverbs to “reverse” reverbs, to glistening pitch shifted pads that are usually associated with high end hardware processors.

瓦尔哈拉·希默
和叔叔一起来, 好好听听!  听到天使小号和魔鬼长号。  你被邀请了!
瓦尔哈拉希默是一个算法混响设计的大声音, 从音乐厅到泰姬陵, 山谷哈拉的大厅。所有的滑块都被设计为实时调整, 并具有平滑的响应, 以避免在更改设置或自动执行控件时点击。同时, 该算法已高度优化, 所以你会得到一个巨大的混响声音, 而不会紧张你的 CPU。

在其核心, ValhallaShimmer 是一个高品质的混响器, 旨在产生一个平稳的衰变, 这是密集和无色。有几种混响模式可供选择, 让用户在不同大小的混响衰变中拨号, 从较小的房间到广阔的氛围:

通过调整反馈、扩散和大小控制, 可以微调混响信号的攻击、维持和衰减。
调制控制可以设置为产生微妙的模式增厚, 闪闪发光的字符串弦风格的衰变, 和独特的随机调制的旧的 lexicon 大厅算法。
两个色调控制和颜色模式选择器允许音色从明亮和闪闪发光的更自然的黑暗衰变中进行调整, 类似于在大空间中的空气吸收所产生的声音。
此外, 瓦尔哈拉希默还具有音高转移反馈信号的能力。有5种音高移位模式可供选择:

单个, 其中反馈由 Shift 值向上或向下移动。
双, 其中反馈由 Shift 值向上和向下 (并行) 移动。

单反转, 其中每个颗粒在音高移动之前被反转。这将产生比单一模式更流畅的音高移动声音。
双反转。类似于双模式, 但与反向颗粒, 更平滑的音高移动声音。
旁路, 它关闭音高移动 (对 "标准" 混响声音有用)。

通过将 Shift 金额设置为 + 12 半音, 将反馈设置为0.5 或更高, 可产生经典的 Eno/lanois "闪烁" 声音 (在这里和这里了解更多相关信息)。 该算法可以创建各种各样的其他声音, 从弹簧式的混响到 "反向" 混响, 再到通常与高端硬件处理器相关的闪闪发光的音高移位垫。



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