SPAT Revolution, the most comprehensive real-time 3D-audio mixing engine ever designed, provide artists, sound-designers and sound-engineers the possibility to control the position of audio-sources in a three-dimensional environment, add room effects, send the result to a loudspeaker setup or a pair of normal stereophonic headphones, or export the result as audio stems to use in any other audio engine. With a solid modular object based concept, the ability to specify and automate the spatialization parameters independently of the output format, support for different types of hardware and software inputs/outputs with network support for audio and automation (using Open Sound Control), innovative 3D-audio signal visualization modes and precise signal level control, it provides a flexible, efficient and creatively inspiring working environment designed to preserve emphasis on simplicity and ergonomics. 沉浸式音频革命 spat 革命, 有史以来设计的最全面的实时3d 音频混合引擎, 为艺术家, 声音设计师和声音工程师提供了控制音频源在三维环境中的位置的可能性, 添加房间效果, 发送结果到扬声器设置或一对正常的立体声耳机, 或导出结果作为音频杆在任何其他音频引擎中使用。 基于坚实的模块化对象概念, 能够独立于输出格式指定和自动化空间参数, 支持不同类型的硬件和软件输入输出, 并支持音频和自动化 (使用开放声音控制), 创新的3d 音频信号可视化模式和精确的信号电平控制, 它提供了一个灵活, 高效和创造性鼓舞人心的工作环境, 旨在保持对简单性和人机工程学的重视。 |