关于泰科斯X3M 多年来,日本太子在世界各地的配乐和音乐制作中一直是一种恒定的色彩。将我们的采样理念应用于Taiko家族的各种乐器,产生了一些非常有机和新鲜的声音效果,再加上我们的X3M打击乐引擎只是一种乐趣。 我们的主要目标之一是让循环赛捕捉尽可能多的演奏技巧,以便快速书写,同时流畅而逼真的打击乐安排。为了实现这一目标,我们手动编辑了 10 个循环器的每个示例,并在实际创作环境中广泛测试发音后根据需要进行了尽可能多的迭代。 除此之外,我们的另一个重要目标是通过添加其他乐器来扩大太子声音的音色,这些乐器可以增强,但不要过多地改变基本声音的美学。因此,TAIKOS X3M 不仅包含了我们以前无数次听到的相同的东西,还采用了新的但又闻所未闻的乐器组合,将生命注入您的打击乐安排中。 录音发生在索非亚会话工作室,我们还录制了以前的 X3M 库,以便平滑和轻松地分层。 X3M 打击发动机 此引擎背后的概念相当简单 – 键盘范围分为 12 个区域,您可以为这些区域分配不同的声音。创建您选择的模板后,只需插入并播放 - 无需其他内容! 除此之外,引擎还允许您调整单个区域,以及整个映射的合奏补丁与各种效果和麦克风位置。结合这些与自然和有机的录音,你有最大的灵活性,当涉及到声音。 加载 X3M 组合生成器后,将自动加载"示例"目录中的所有示例。但是,仪器的构建方式实际上可以清除所有样品,除非您将它们加载到区域中。这意味着,您不仅有一个补丁与所有类型的打击乐,您可能需要,但它也是优化的,不会以任何方式损害您的 RAM 资源! 铰接列表: ENSEMBLE 4 低 - 4 dyn x10 RR 低火焰 - 4 dyn x10 RR 低辊 - 4 dyn (#ModWheel) 中 - 4 dyn x10 RR 中火焰 - 4 dyn x10 RR 中卷 - 4 dyn (#ModWheel) 侧面命中 - 3 dyn x10 RR 刷子高 - 4 dyn x10 RR 刷子高火焰 - 4 dyn x10 RR 刷子高辊 - 4 dyn (#ModWheel) 刷子低 - 4 dyn x10RR 刷子低火焰 - 4 dyn x10 RR 刷子低辊 - 4 dyn (#ModWheel) ENSEMBLE 3 Shime-Daiko 组合 - 4 dyn x10 RR Shime-Daiko 组合火焰 - 4 dyn x10 RR 石梅-戴科组合卷 - 4 dyn (#ModWheel) 太子高 - 4 dyn x10 RR 太子高辊 - 4 dyn (#ModWheel) 太子中 - 4 dyn x10 RR 太子中卷 - 4 dyn (#ModWheel) 太子中刷 - 4 dyn x10 RR 太子上缘 - 4 dyn x10 RR 太子上边卷 - 4 dyn (#ModWheel) 组合 最后支架 - 5 dyn x10 RR 肖贡 - 4 dyn x10 RR 拳头的方式 - 4 dyn x10 RR 石火 - 4 dyn x10 RR 疣 - 4 dyn x10 RR 木制拳 - 4 dyn x10 RR 亚马逊 - 4 dyn x10 RR 沙人 - 4 dyn x10 RR 部落 - 4 dyn x10 RR 掠夺者 - 4 dyn x10 RR 骑手 - 4 dyn x10 RR 鼓诺尔 - 4 dyn x10 RR 松弛器 X3M - 3 dyn x10 RR 椅子游戏 - 4 dyn x10 RR 泰科独奏 低 - 4 dyn x10 RR 低火焰 - 4 dyn x10 RR 低三重 - 4 dyn x10 RR 低辊 - 4 dyn (#ModWheel) 轮圈 - 4 dyn x10 RR 轮圈火焰 - 4 dyn x10 RR 环三重 - 4 dyn x10 RR 轮圈 - 4 dyn (#ModWheel) 侧 - 4 dyn x10 RR 侧火焰 - 4 dyn x10 RR 侧三重 - 4 dyn x10 RR 希拉-达伊科 (A) 正常 - 4 dyn x10 RR (A) 正常火焰 - 4 dyn x10 RR (A) 普通三重 - 4 dyn x10 RR (A) 普通卷 - 4 dyn (#ModWheel) (A) 轮圈 - 4 dyn x10 RR (A) 边缘火焰 - 4 dyn x10 RR (A) 环三重 - 4 dyn x10 RR (A) 轮圈 - 4 dyn (#ModWheel) (B) 正常 - 4 dyn x10 RR (B) 正常火焰 - 4 dyn x10 RR (B) 普通三重 - 4 dyn x10 RR (B) 普通卷 - 4 dyn (#ModWheel) (B) 轮圈 - 4 dyn x10 RR (B) 边缘火焰 - 4 dyn x10 RR (B) 环三重 - 4 dyn x10 RR (B) 轮圈 - 4 dyn (#ModWheel) 宫泽科 正常 - 4 dyn x10 RR 法线 - 4 dyn x10 RR 普通三重 - 4 dyn x10 RR 普通辊 - 4 dyn (#ModWheel) 轮圈 - 4 dyn x10 RR 轮圈火焰 - 4 dyn x10 RR 环三重 - 4 dyn x10 RR 轮圈 - 4 dyn (#ModWheel) 希梅-戴科 (A) 正常 - 4 dyn x10 RR (A) 正常火焰 - 4 dyn x10 RR (A) 普通三重 - 4 dyn x10 RR (A) 普通卷 - 4 dyn (#ModWheel) (B) 正常 - 4 dyn x10 RR (B) 正常火焰 - 4 dyn x10 RR (B) 普通三重 - 4 dyn x10 RR (B) 普通卷 - 4 dyn (#ModWheel) 其他 铁艺伎 - 4 dyn x10 RR 男人弗莱什 - 10 RR 铁匠 - 4 dyn x10 RR 日本库克 - 2 dyn x10 RR 库克沃什 - 2 dyn x10 RR 克罗姆的铁锤 1 - 10 RR 克拉姆的铁锤 2 - 10 RR 克拉姆的铁锤 3 - 10 RR 唐拉 - 10 RR TupANS X3M 和 THUNDER X3M 的所有者在登录时提供交叉等级 DESCRIPTIONAbout Taikos X3M For years the Japanese Taiko has been a constant colour in soundtracks and music productions all over the world. Applying our sampling philosophy to the various instruments of the Taiko family yielded some very organic and fresh sounding results, which combined with our X3M percussion engine are simply a joy to play. One of our main goals was to have consistent Round Robins captured for as many playing techniques as possible to allow writing fast, but at the same time smooth and realistic sounding percussion arrangements. To achieve that we carefully edited every single sample of our 10 Round Robins manually and did as many iterations as needed after extensively testing the articulations in a real life composing environment. In addition to that yet another important goal for us was to expand the sonic palette of the Taiko sound by adding other instruments, which enhance, but don't alter the aesthetics of the basic sound too much. Therefore TAIKOS X3M doesn't just consist of the same stuff we have all heard countless times before, but features new and yet unheard instrument combinations breathing life into your percussion arrangements. The recordings took place in the Sofia Session Studio where we also recorded the previous X3M libraries to allow smooth and easy layering. The X3M Percussion Engine The concept behind this engine is fairly simple – the keyboard range is divided into 12 zones that you are able to assign different sounds to. After creating a template of your choosing just plug in and play – nothing else needed! In addition to that the engine also allows you to tweak individual zones, as well as the whole mapped ensemble patch with various effects and mic positions. Combining these with the natural and organic recordings you have maximum flexibility when it comes to sound. Once you load up the X3M Ensemble Builder you automatically load all samples inside the “Samples” directory. However, the instrument is built in such a way that it actually keeps all samples purged, unless you load them up into a zone. This means that not only do you have a single patch with all types of percussion you might need, but it is also optimized and doesn't hurt your RAM ressources in any way! ARTICULATION LIST: ENSEMBLE 4 Low - 4 dyn x10 RR Low Flam - 4 dyn x10 RR Low Roll - 4 dyn (#ModWheel) Mid - 4 dyn x10 RR Mid Flam - 4 dyn x10 RR Mid Roll - 4 dyn (#ModWheel) Side Hits - 3 dyn x10 RR Brushes High - 4 dyn x10 RR Brushes High Flam - 4 dyn x10 RR Brushes High Roll - 4 dyn (#ModWheel) Brushes Low - 4 dyn x10RR Brushes Low Flam - 4 dyn x10 RR Brushes Low Roll - 4 dyn (#ModWheel) ENSEMBLE 3 Shime-Daiko Ensemble - 4 dyn x10 RR Shime-Daiko Ensemble Flam - 4 dyn x10 RR Shime-Daiko Ensemble Roll - 4 dyn (#ModWheel) Taiko High - 4 dyn x10 RR Taiko High Roll - 4 dyn (#ModWheel) Taiko Mid - 4 dyn x10 RR Taiko Mid Roll - 4 dyn (#ModWheel) Taiko Mid Brushes - 4 dyn x10 RR Taiko On-The-Rim - 4 dyn x10 RR Taiko On-The-Rim Roll - 4 dyn (#ModWheel) COMBINATIONS Last Stand - 5 dyn x10 RR Shogun - 4 dyn x10 RR Way Of The Fist - 4 dyn x10 RR Stone Fire - 4 dyn x10 RR Wargs - 4 dyn x10 RR Wooden Fist - 4 dyn x10 RR Amazons - 4 dyn x10 RR Sand People - 4 dyn x10 RR Tribes - 4 dyn x10 RR Marauders - 4 dyn x10 RR Riders - 4 dyn x10 RR Drums Noir - 4 dyn x10 RR Clackers X3M - 3 dyn x10 RR Game Of Chairs - 4 dyn x10 RR TAIKO SOLO Low - 4 dyn x10 RR Low Flam - 4 dyn x10 RR Low Triplet - 4 dyn x10 RR Low Roll - 4 dyn (#ModWheel) Rim - 4 dyn x10 RR Rim Flam - 4 dyn x10 RR Rim Triplet - 4 dyn x10 RR Rim Roll - 4 dyn (#ModWheel) Side - 4 dyn x10 RR Side Flam - 4 dyn x10 RR Side Triplet - 4 dyn x10 RR HIRA-DAIKO (A) Normal - 4 dyn x10 RR (A) Normal Flam - 4 dyn x10 RR (A) Normal Triplet - 4 dyn x10 RR (A) Normal Roll - 4 dyn (#ModWheel) (A) Rim - 4 dyn x10 RR (A) Rim Flam - 4 dyn x10 RR (A) Rim Triplet - 4 dyn x10 RR (A) Rim Roll - 4 dyn (#ModWheel) (B) Normal - 4 dyn x10 RR (B) Normal Flam - 4 dyn x10 RR (B) Normal Triplet - 4 dyn x10 RR (B) Normal Roll - 4 dyn (#ModWheel) (B) Rim - 4 dyn x10 RR (B) Rim Flam - 4 dyn x10 RR (B) Rim Triplet - 4 dyn x10 RR (B) Rim Roll - 4 dyn (#ModWheel) MIYA-DAIKO Normal - 4 dyn x10 RR Normal Flam - 4 dyn x10 RR Normal Triplet - 4 dyn x10 RR Normal Roll - 4 dyn (#ModWheel) Rim - 4 dyn x10 RR Rim Flam - 4 dyn x10 RR Rim Triplet - 4 dyn x10 RR Rim Roll - 4 dyn (#ModWheel) SHIME-DAIKO (A) Normal - 4 dyn x10 RR (A) Normal Flam - 4 dyn x10 RR (A) Normal Triplet - 4 dyn x10 RR (A) Normal Roll - 4 dyn (#ModWheel) (B) Normal - 4 dyn x10 RR (B) Normal Flam - 4 dyn x10 RR (B) Normal Triplet - 4 dyn x10 RR (B) Normal Roll - 4 dyn (#ModWheel) OTHER Iron Geisha - 4 dyn x10 RR Man Flesh - 10 RR Blacksmith - 4 dyn x10 RR Japanese Kuker - 2 dyn x10 RR Kuker Whoosh - 2 dyn x10 RR Anvil Of Crom 1 - 10 RR Anvil Of Crom 2 - 10 RR Anvil Of Crom 3 - 10 RR Tangra - 10 RR Crossgrades for owners of TUPANS X3M and THUNDER X3M available upon login |